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Ap Iaith Content Templates

There's a lot going on in this thing. Unfortunately, that means we have to pay special attention to the format of all the content; if it's not formatted right, things will break! Follow the templates, else you may need to redo your work.

How the templates match up to the available game types is available here for registered Wiki users.

The content structure for authoring is illustrated here.

This page hopes to:

  1. explain what different game types are available, for context on how your content will be used in situ
  2. provide the necessary content templates for you to fill in

An example of the original App's content, as it is used in the app, is available on this page. It's a separate page because - as you'll see - there's a fair amount to it. The surrounding code has been removed so you can see the format each game's content gets put into in order for it to work.

This should also serve as an example of the type of content (primarily translation-focussed) that Partneriaeth don't want to see in the content authored for the new difficulty levels.

The 3 Main Templates

1 "choose 1 correct answer"

The format (example)
prompt word or sentence #1
correct answer for #1
prompt word or sentence #2
correct answer for #2

We take all of the available correct answers and combine them to make a bank of incorrect answers. Please make sure no two correct answers are the same. It may work, but we don't know if it will work.

Template File: AP IAITH TEMPLATE - choose 1 correct answer.xlsx




2 "like multiple choice with two prompts"

The format (example)
main prompt #1
secondary prompt for #1
correct answer for #1
incorrect answer for #1 2nd incorrect answer for #1 3rd incorrect answer for #1
main prompt #2
secondary prompts are not required. can be like... help text maybe?
correct answer for #2
incorrect answer for #2 2nd incorrect answer for #2
main prompt #3
this question has more than 1 correct answer. please highlight the extra correct answers in green
correct answer for #3
2nd correct answer for #3 incorrect answer for #3

Each row can have as many correct or incorrect answers as you like, but be aware: the user must click / tap / collect all of the correct answers in order to get the point.

If you are writing for a skeeball / coconut shy game, you must have only 3 possible answers. Other answers will be ignored.

Template File: AP IAITH TEMPLATE - multiple choice.xlsx



3 "make a sentence"

The format (example)
prompt #1
Sentence in
order
of being
correct

prompt #2
Another sentence
also in the correct
order, but split
as will appear in
the game.

The sentences can be as long as you like (that is ... have as many break points / span as many columns), but you'll need to make sure they

  1. can each only be built correctly 1 way. ( e.g. the following wouln't work, because there are two separate do bits: What | do | you want to | do | today?  but this would work: What do | you want to | do | today? )
  2. aren't too long, since the games will run through all of its different available sentences before ending

Template File: AP IAITH TEMPLATE - make a sentence.xlsx