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Content Templates

There's a lot going on in this thing. Unfortunately, that means we have to pay special attention to the format of all the content; if it's not formatted right, things will break!

This page hopes to:

  1. explain what different game types are available, for context on how your content will be used in situ
  2. provide the necessary content templates for you to fill in

You'll only really need the first section - The 3 Main Templates - but how they're linked to the games themselves has been included so you can see how the content fits within the existing app structure.

An example of the original App's content, as it is used in the app, is available on this page. It's a separate page because - as you'll see - there's a fair amount to it. The surrounding code has been removed so you can see the format each game's content gets put into in order for it to work.

This should also serve as an example of the type of content (primarily translation-focussed) that Partneriaeth don't want to see in the content authored for the new difficulty levels.

The 3 Main Templates

1 "choose 1 correct answer"

The format (example)
prompt word or sentence #1
correct answer for #1
prompt word or sentence #2
correct answer for #2

We take all of the available correct answers and combine them to make a bank of incorrect answers. Please make sure no two correct answers are the same. It may work, but we don't know if it will work.

Template File:

2 "like multiple choice with two prompts"

The format (example)
main prompt #1
secondary prompt for #1
correct answer for #1
incorrect answer for #1 2nd incorrect answer for #1 3rd incorrect answer for #1
main prmopt #2
secondary prompts are not required. can be like... help text maybe?
correct answer for #2
incorrect answer for #2 2nd incorrect answer for #2

x?

Template File:

3 "make a sentence"

The format (example)
prompt #1
Sentence in
order
of being
correct

prompt #2
Another sentence
also in the correct
order, but split
as will appear in
the game.

The sentences can be as long as you like (that is ... have as many break points / span as many columns), but you'll need to make sure they

  1. can each only be built correctly 1 way. ( e.g. the following wouln't work, because there are two separate do bits: What | do | you want to | do | today? )
  2. aren't too long, since the games will run through all of the different available sentences before ending

Template File:




What Templates go with Which Game Types

Subtitle "and what are the games about, anyways?"

Game Type: "click the boxes in the right order"

Henry's Note: type 1

Template: x
Example Location in App: y

Game Type: "click the correct thing(s)"

HN: type 2

Template: x
Example Location in App: y

Game Type: "capture the falling thing(s)"

HN: type 4

Template: x
Example Location in App: y

Game Type: "coconut shy cum skeeball"

HN: type 5a

Template: x
Example Location in App: y

x

Game Type: "skeet shooting"

HN: type 5b

Template: x
Example Location in App: y

Game Type: "360 degree space invaders"

HN: type 6

Template: x
Example Location in App: y

Game Type: "racing"

HN: type 8

Template: x
Example Location in App: y

Game Type: "pick up the things that are on the floor and place in a thing in the correct order"

HN: type 9

Template: x
Example Location in App: y